
Game
Pofuduk · Coop Adventure
A sliding puzzle game I built with Flutter and Flame. 200 levels across 10 worlds, three chicks to bring home, and a lively forest drawn in code.
Explore projectA DEVELOPER’S UNIVERSE
Flutter | Fullstack Developer
A software developer building mobile apps and indie games with Flutter and Flame, and shipping products to the App Store and Google Play.
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0109

Game
A sliding puzzle game I built with Flutter and Flame. 200 levels across 10 worlds, three chicks to bring home, and a lively forest drawn in code.
Explore project
Mobile
A personal life assistant built around your whole day. Planning, routines, and reminders meet a Flutter interface, a deterministic scheduling engine, and AI assistance.
Explore project
Game
A pixel-art 2D platformer I built with Flutter and Flame, live on the App Store and Google Play. It includes a 41-level story campaign, boss encounters, and Classic/Hard Endless modes.
Explore projectWeb
An Astro-based product site showcasing my shipped mobile apps and indie game work. I built its bilingual content, store links, responsive visuals, and static release flow.
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Mobile
A privacy-first Flutter password manager that keeps passwords and cards encrypted on-device. I built biometric locking, autofill, password health, and optional Google Drive backup flows.
Explore project
Mobile
A Flutter mobile app that simplifies personal finance management with expense tracking, category analysis, and charts. I built the Firebase/Firestore data structure, entry flows, and analytics screens.
Explore projectMobile
A Flutter-based mobile puzzle game for iOS and Android with Tetris-style block placement mechanics.
Explore projectWeb
A Flutter Web tool for creating professional resumes with form flows, live preview, and PDF export. I built the responsive interface, data model, and PDF export process.
Explore projectWeb
A developer tool for collecting, filtering, and reviewing logs from Flutter applications in one place.
Explore project01 / PROJECT COLLECTION
From mobile applications to independent games. Worlds where ideas become real.
A sliding puzzle game I built with Flutter and Flame. 200 levels across 10 worlds, three chicks to bring home, and a lively forest drawn in code.
A personal life assistant built around your whole day. Planning, routines, and reminders meet a Flutter interface, a deterministic scheduling engine, and AI assistance.
A pixel-art 2D platformer I built with Flutter and Flame, live on the App Store and Google Play. It includes a 41-level story campaign, boss encounters, and Classic/Hard Endless modes.
An Astro-based product site showcasing my shipped mobile apps and indie game work. I built its bilingual content, store links, responsive visuals, and static release flow.
A privacy-first Flutter password manager that keeps passwords and cards encrypted on-device. I built biometric locking, autofill, password health, and optional Google Drive backup flows.
A Flutter mobile app that simplifies personal finance management with expense tracking, category analysis, and charts. I built the Firebase/Firestore data structure, entry flows, and analytics screens.
A Flutter-based mobile puzzle game for iOS and Android with Tetris-style block placement mechanics.
A Flutter Web tool for creating professional resumes with form flows, live preview, and PDF export. I built the responsive interface, data model, and PDF export process.
A developer tool for collecting, filtering, and reviewing logs from Flutter applications in one place.
02 / BEHIND THIS UNIVERSE
I build mobile products with Flutter and Dart. At Overtech, I work on payment, sales, reporting, and integration flows for OverPay; independently, I create apps and games under Flutech. Alongside Firebase, REST API, SQL, and .NET experience, I use Flame to build game loops, physics, collision systems, and scene management. I shipped FluPass, Cüzdan, and Foxy: Balance of the Glow to mobile stores.
Get to know me