Flutter Mobile App and Game Development
I build mobile apps, 2D game mechanics, and adaptive interfaces for iOS and Android with Flutter and Flame.
Flutech · Independent products and games
~/orkundayiwhoami
Flutter | Fullstack Developer
A software developer building mobile apps and indie games with Flutter and Flame, and shipping products to the App Store and Google Play.
const developer = {
name: "Orkun Dayi",
role: "Flutter | Fullstack Developer",
focus: "Flutter, Flame, and indie game development",
location: "Istanbul, Türkiye",
shipping: true,
};
// games · mobile · products
The technical areas I focus on from first idea to a working product.
I build mobile apps, 2D game mechanics, and adaptive interfaces for iOS and Android with Flutter and Flame.
I create data models, storage flows, and queryable data structures for Firebase/Firestore and SQL-based application architectures.
I build application flows that work with REST APIs, data models, and .NET-based backend workflows.
I build user-focused interfaces that work consistently across phone, tablet, and web screens.
I build clean and practical admin panels for managing projects, content, users, or media data.
I focus on readable, scalable, and maintainable code structures for long-term development.
I handle the end-to-end product journey from product idea and application architecture through testing and App Store or Google Play release.
I improve application speed, smoothness, and stability through performance-focused optimizations.
career highlights
I shipped FluPass, Cüzdan, and Foxy through product development, store preparation, and public release.
I build production applications with Flutter and game loops and scene systems with Flame, creating consistent experiences across iOS and Android.
I work with Firebase, REST APIs, SQL, and .NET-based workflows, allowing me to build applications with an understanding of both UI and backend/data flows.
I build clean admin panels that make it easy to manage content, user data, or portfolio information within a project.
I focus on creating readable, scalable, and maintainable code structures for long-term project development.
I can quickly adapt to new projects, different codebases, and changing requirements while staying productive.
Shipped mobile apps, indie games, and selected software products.
View all projectsA pixel-art 2D platformer I built with Flutter and Flame, live on the App Store and Google Play. It includes a 41-level story campaign, boss encounters, and Classic/Hard Endless modes.
An Astro-based product site showcasing my shipped mobile apps and indie game work. I built its bilingual content, store links, responsive visuals, and static release flow.
A privacy-first Flutter password manager that keeps passwords and cards encrypted on-device. I built biometric locking, autofill, password health, and optional Google Drive backup flows.
The responsibilities I have taken across products, interfaces, and integrations.
Overtech Bilgi Teknolojileri · Istanbul, Türkiye
I work as a Flutter Developer at Overtech on the OverPay project. I develop mobile and web interfaces for payment, sales, reporting, and integration flows, contributing to user experience, maintainable screen structures, and performance-focused improvements.
Technologies and practices I use in my day-to-day delivery workflow.
ls ./flutter-mobile-web
ls ./backend-api-data
ls ./firebase-cloud
ls ./product-quality
2017 - 2021
Trakya University · Edirne, Türkiye
Studied software development, algorithms, data structures, database systems, and application development fundamentals. After graduation, I focused on mobile and web application development with Flutter.
~/orkundayi $ contact --open
Reach out for new products, long-term projects, and thoughtful collaborations.